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Naomi Pollock, Masaaki Kanai
ID: 13337
Издательство: Thames & Hudson

A major survey of the Japanese designers, artisans, manufacturers and technologies that have shaped the world of modern design

A dedication to craft and the finest production quality have been an integral part of culture and day-to-day life in Japan for centuries. For the Japanese, the concept of design is not limited to functionality or materiality, but wholly connected with ancient culture and rituals. In this sense, a chair is much more than what you sit on, a cup more than what you drink from: these objects are to be reflected upon, to be touched and cherished.

As mass manufacturing became widespread in the post-war period, fascinating cross-cultural exchanges began to take place between Japan and the West. These gave rise not only to timeless objects of great beauty and utility, but innovations in materials, form and technology. Far beyond the icons of Japanese design – the perfectly weighted Kikkoman soy sauce bottle, Yanagi’s butterfly stool, the Sony Walkman – the products and objects that have emerged from the country over the past seven decades, few of which have been widely exported, serve to delight and draw admiration. In recent years, a new generation of designers – Nendo, Yoshioka – have taken Japanese creativity into entirely new territory, reconceptualizing the very meaning of design.

No attempt has been made to present a complete overview of Japanese design, until now. Showcasing over eighty designers, hundreds of objects, and contributions from both Japanese and Western design experts, this volume will become the definitive work on the subject for many years to come.

Contents List:

Foreword by Maasaki Kanai • Introduction: The Craft of Japanese Design • The Design Titans • The Designers and Everyday Icons: Tables & Chairs • Essay by Naomi Pollock • Food & Drink • Essay by Makoto Shimazaki • On&Off • Essay by Shinji Hamada • Posters & Packaging • Warp & Weft • Essay by Matilda McQuaid • Lifestyle & Leisure • A–Z of Designers

About the Author:

Naomi Pollock is an American architect who writes about Japanese design and architecture. Her work has appeared in numerous publications on both sides of the Pacific, including A+UDwellKinfolkWallpaper* and Architectural Record, for whom she is the Special International Correspondent. In addition, she is the author of several books, including Modern Japanese HouseMade in Japan: 100 New ProductsJutaku: Japanese Houses and Sou Fujimoto. In 2018, she was selected to join the College of Fellows of The American Institute of Architects. Masaaki Kanai is President of Ryohin Keikaku, the retailer and manufacturer of the leading Japanese brand Muji.

Цена: 3000 грн
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Marco Meneguzzo, Enrico Morteo Skira Editore
ID: 17789
Издательство: Skira

The excellence of Italian design through 100 vases from the beginning of the last century to the present.

What, if anything, sets an “Italian” vase apart from the vast numbers of vases produced worldwide? A vase is both an everyday object and an object that lends itself to a huge variety of interpretations, a field in which Italian designers excel in terms of originality and recognizability (not to mention the inherent “sustainability” of the vase as object, typically made from the most ecological of materials, like clay or silica glass).

The intention behind 100 Vases of Italian Design is to analyse and provide a possible response to the concept of Italian style by exploring one of its most common and enduring expressions.

Materials, forms, tradition, and innovation unfold before readers’ eyes, page after page, helping them seek meaning in the challenge posed by the title: the selection comprises vases — all of which have gone into production, sometimes as a small or very small series — from the past century, from Galileo Chini to Fabio Novembre, spanning the golden era from the 1930s to the 1960s.

Introduced by the essays by Marco Meneguzzo and Enrico Morteo on the concept and the history of Italian vases, the book invites the reader to discover 100 years of materials, forms, tradition and invention.

About the Author:

Art and design historian, author and curator, Marco Meneguzzo teaches History of contemporary art and Museology and Management of exhibition systems at Accademia di Brera, Milan. He is member of the scientific committee of the official archives of Mario Schifano, Vincenzo Agnetti, Marcello Morandini, Letizia Battaglia, Ugo La Pietra and is president of the Giò Pomodoro Archive. Enrico Morteo, architect, critic and historian of design and architecture, collaborates with major international design magazines.

Цена: 1700 грн
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Charlotte Fiell, Peter Fiell
ID: 10616
Издательство: Taschen

Light up your life. Luminary design of the 20th century

Designed to be a companion to our classic title 1000 Chairs, this edition contains an awesome selection of over 1,000 lights. Presented chronologically by decade are the 20th century’s most interesting electric lights, from Tiffany’s beautiful leaded-glass shades to completely outrageous designs from the late 1960s and 1970s to the latest high-tech LED lamps. All major styles are represented here — Arts & Crafts, Art Nouveau, Art Deco, Modern Movement, De Stijl, Postwar, Pop, Radical, Post-Modern, and Contemporary — in 640 pages of truly illuminated works.

About the series:

Bibliotheca Universalis — Compact cultural companions celebrating the eclectic TASCHEN universe at an unbeatable, democratic price!

Since we started our work as cultural archaeologists in 1980, TASCHEN has become synonymous with accessible, open-minded publishing. Bibliotheca Universalis brings together more than 100 of our all-time favourite titles in a neat new format so you can curate your own affordable library of art, anthropology, and aphrodisia.

Bookworm’s delight — never bore, always excite!

Цена: 950 грн
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Meet My Project, Pier Paolo Pitacco
ID: 17790
Издательство: Skira

1000 VASES shines a light on unique pieces made by independent designers from over 35 countries

A vase is never merely a container. As Georges Braque once said, "the vase gives form to emptiness": ever since the earliest human civilizations, this object has had a purpose that is greater than its function and it perennially seeks experimentation in shape and expression.

The 1,000 vases presented in this book are an eloquent demonstration of this. They come from 35 different countries and more than 80% have been made by women or independent designers and artists born between 1988 and 1993, each of whom was invited to create a free interpretation of the same archetype, resulting in a spectrum of the infinite creativity inspired by the many possible versions of a single item. Made from an enormous range of materials (ceramic, terracotta, porcelain, metal, wood, glass, as well as natural fibers, industrial waste and recycled plastic), using techniques both ancient and ultra-modern (3D printing) and belonging to different categories (from amphora to jar, jug to carafe), almost all sit on the borderline that simultaneously unites and separates art, design and craftsmanship.

About the Author:

Pier Paolo Pitacco lives and works between Paris and Milan, where he has been at the centre of the most important editorial events related to the success of Italian Style. Responsible for the artistic realization of Uomo Vogue, he then developed the projects of Donna and Mondo Uomo as art director. He has been the Artistic Director also of Elle Italia from 1988 to 1999.

Цена: 2500 грн
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Rodney and Diana Capstick-Dale
ID: 11459
Издательство: Thames & Hudson

The very first, beautifully illustrated guide to some of the most sought-after portable Art Deco design

In the 1920s and ’30s Art Deco-influenced everything from art and architecture, interiors and furnishings, automobiles and boats, to the small personal objects that are part of everyday life. The items in this thematically structured book demonstrate Deco style at its most alluring. They were then the height of fashion, and are highly prized collectibles today. They demonstrate an era of close cooperation between designers and manufacturers, who aimed to produce goods that were not only fit for purpose but also well made and beautiful.

This informative showcase of portable classics of avant-garde modern design from Britain, Europe (particularly France) and the United States will appeal both to collectors and to anyone with an interest in Deco style and the history of fashion, taste and design. It is the first book to bring together the small collectibles – from cigarette cases and lighters to powder compacts and cosmetics accessories, watches, jewellery, even cameras – that demonstrate the style, glamour and sophistication of the Jazz Age.

Цена: 2000 грн
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Malene Lytken
ID: 17649
Издательство: Strandberg Publishing

Not just a design object, but also the symbol of a particularly Danish way of life.

Lamp design is a field that continues to attract great attention, from both designers and design aficionados. With Poul Henningsen’s iconic PH-lamp as its point of departure the book tells the stories behind 100 Danish lamp designs through text and images, and introduces the reader to the inventions that enabled the first revolutionizing light sources.

Lighting is a key element in ‘hygge’ – the Danish definition of a warm and cosy ambience. Although hard-core functionalists like Henningsen called for form to follow function, real-life factors required them to compromise, and this came to define Danish lamp design: hygge is a crucial quality that had to be included in the design. Thus, the purpose of the modern Danish lamp was– and is – not only to provide light but also to act as a decorative element and to spread a cosy ambience.

About the Author:

Malene Lytken is a trained designer and art and design historian and is an employee with Designmuseum Denmark. Lytken holds a PhD for her dissertation Candles and Lamps in Danish Homes.

Цена: 2000 грн
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Cees W. de Jong
ID: 15386
Издательство: Prestel

New in paperback, this book presents Dieter Rams’ aesthetic philosophy through highlights from a forty-year career designing iconic consumer products that enhance our daily lives.

For decades, anyone who cared about product design looked to the Braun label when choosing their appliances, radios, and other consumer items. Dieter Rams, the guiding force behind the Braun look, breaks down his design principles and processes in this elegant new paperback edition. Enumerating each of his ten principles such as “good design is innovative”; “good design is aesthetic”; “good design is useful”, etc., this bestselling book presents one hundred items that embody these guidelines. Taken together, the images and texts offer the most comprehensive overview of Dieter Rams’ work to date and will serve as both a reference and an inspiration for anyone interested in how and why good design matters.

About the Author:

Cees W. De Jong is the author of numerous books and a curator of exhibitions on design, typography, and architecture.

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Пролистать книгу Dieter Rams: Ten Principles for Good Design на сайте издательства.

Цена: 2500 грн
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SendPoints
ID: 12059
Издательство: SendPoints

Compared with traditional design emphasizing on the functionality of products, designers today turn an eye on the ergonomic aspect of products to meet the increasing need of people today requiring more scientific and comfortable products. To echo this double-need, Ergonomics in Product Design introduces the basic knowledge of ergonomics with rich illustrations, aiming to explain the discipline in a more accessible way. It further enhances the reader’s understanding by elaborate case studies and abundant product designs which come with useful ergonomic diagrams.

Цена: 2000 грн
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John A. Frye
ID: 18590
Издательство: Design Media Publishing

“Where can your imagination take you?” renowned artist and vehicle designer John A. Frye answers in wondrous illustrations traversing varied terrain and time periods. Awe-inspiring vehicles, aircraft, and spacecraft speed and soar off the pages, inspiring and challenging artists to write their own rulebooks when designing and envisioning transportation design like never before.

Break away from the familiar motorized vehicles of the modern world by going well beyond what is expected and maximize visual motifs of sleekness and volume in “Chapter 1: Cars.” His spaceships and hovercraft in “Chapter 2: Ships and Flying Craft,” pull cues and details from real world airplanes and cars, and then playfully merge them with motifs of fanciful sci-fi mobility. With “Chapter 3: Autonomous Racing,” explore what happens when the driver is taken out of the equation in racecars — new forms emerge when the safety, space, and the visibility of a human occupant is no longer a factor. For fans of the largest vehicles on the road, “Chapter 4: Trucks and Big Rigs,” take the most everyday utilitarian vehicles and give them added edge, design, and style. Finally, with “Chapter 5: Other Extraordinary Vehicles,” the artist really flexes his creative muscles with unexpected and futuristic takes and sizes of robots, watercraft, and more.

Frye's enthusiasm and artistry comes through on every page, manifested in his sophisticated and often vibrant illustrations and especially his thoughtful reflections on different creative approaches developed over years of experience as a professional and as a teacher. "Unique ideas and thinking come from removing the burden of deeply logical thinking--shrugging off the shackles of critical realism," he writes. "Let your creativity loose on a regular basis and think like a kid with the horsepower of professional artistic skill."Let FryeWerk 2.0, Concept Vehicle Illustrations help you train yourself to more easily tap into that intense creative fuel source -- uninhibited childlike curiosity -- for more productive, passionate real-world project work and ongoing personal fulfillment.

Цена: 1980 грн
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John A. Frye
ID: 18591
Издательство: Design Media Publishing

“Where can your imagination take you?” renowned artist and vehicle designer John A. Frye answers in wondrous illustrations traversing varied terrain and time periods. Awe-inspiring vehicles, aircraft, and spacecraft speed and soar off the pages, inspiring and challenging artists to write their own rulebooks when designing and envisioning transportation design like never before.

Break away from the familiar motorized vehicles of the modern world by going well beyond what is expected and maximize visual motifs of sleekness and volume in “Chapter 1: Cars.” His spaceships and hovercraft in “Chapter 2: Ships and Flying Craft,” pull cues and details from real world airplanes and cars, and then playfully merge them with motifs of fanciful sci-fi mobility. With “Chapter 3: Autonomous Racing,” explore what happens when the driver is taken out of the equation in racecars — new forms emerge when the safety, space, and the visibility of a human occupant is no longer a factor. For fans of the largest vehicles on the road, “Chapter 4: Trucks and Big Rigs,” take the most everyday utilitarian vehicles and give them added edge, design, and style. Finally, with “Chapter 5: Other Extraordinary Vehicles,” the artist really flexes his creative muscles with unexpected and futuristic takes and sizes of robots, watercraft, and more.

Frye's enthusiasm and artistry comes through on every page, manifested in his sophisticated and often vibrant illustrations and especially his thoughtful reflections on different creative approaches developed over years of experience as a professional and as a teacher. "Unique ideas and thinking come from removing the burden of deeply logical thinking--shrugging off the shackles of critical realism," he writes. "Let your creativity loose on a regular basis and think like a kid with the horsepower of professional artistic skill."Let FryeWerk 2.0, Concept Vehicle Illustrations help you train yourself to more easily tap into that intense creative fuel source -- uninhibited childlike curiosity -- for more productive, passionate real-world project work and ongoing personal fulfillment.

Цена: 1700 грн
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Scott Robertson, Thomas Bertling
ID: 14456
Издательство: Design Studio Press

Scott Robertson explains how the human brain interprets the visual world around us, as well as the subject of visually communicating the form of an object in easy-to-understand, step-by-step lessons through the use of drawings, photography, and even 3D digital imagery that will enlighten and empower an artist.

This book is about the fundamentals of light, shadow and reflectivity; the focus is firmly on helping to improve visual understanding of the world around and on techniques for representing that world.

Rendering is the next step after drawing to communicate ideas more clearly. Building on what Scott Robertson and Thomas Bertling wrote about in How To Draw: Drawing and Sketching Objects and Environments from Your Imagination, this book shares everything the two experts know about how to render light, shadow and reflective surfaces.

This book is divided into two major sections: the first explains the physics of light and shadow. One will learn how to construct proper shadows in perspective and how to apply the correct values to those surfaces. The second section focuses on the physics of reflectivity and how to render a wide range of materials utilizing this knowledge.

Throughout the book, two icons appear that indicate either “observation” or “action.” This means the page or section is about observing reality or taking action by applying the knowledge and following the steps in creating your own work.

Similar to our previous book, How To Draw, this book contains links to free online rendering tutorials that can be accessed via the URL list or through the H2Re app.

About the Authors:

Scott Robertson has almost two decades of experience teaching how to design, draw, and render at the highest college level. He has authored or co-authored 11 books on design and concept art. In addition to books, he has co-produced over 40 educational DVDs with The Gnomon Workshop, of which nine feature his own lectures. For several years, Scott chaired the Entertainment Design department at Art Center College of Design. He frequently lectures around the world for various corporations, colleges, and through his own workshop brand, SRW. In addition to teaching, Scott has worked on a wide variety of projects ranging from vehicle and alien designs for the Hot Wheels animated series Battle Force Five, to theme park attractions such as the Men in Black ride in Orlando, Florida for Universal Studios. Some of his clients include the BMW subsidiary Design-works/USA, Bell Sports, Giro, Mattel Toys, Spin Master Toys, Patagonia, the feature film Minority Report, Nike, Rockstar Games, Sony Online Entertainment, Sony Computer Entertainment of America, Buena Vista Games, THQ, and Fiat to name just a few.

Thomas Bertling has an extensive background as a successful industrial designer and engineer, with a varied array of clients such as Disney, Samsung, and Whole Foods, and a diverse portfolio of completed products on the market, from state-of-the-art medical innovations to combat-ready military vehicles. This hands-on expertise gives him a distinct approach and remarkable edge in addition to being an acclaimed design educator. With substantial experience teaching all levels of perspective sketching and construction to both university students and corporate clients, he has created comprehensive and proven curricula rooted in practicality and real-world application. He currently serves as Director of Entertainment Design at Art Center College of Design as well as teaching several courses and training faculty members.

__________

Посмотреть видеo о книге How to Render: The Fundamentals of Light, Shadow and Reflectivity

Цена: 3000 грн
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Scott Robertson, Thomas Bertling
ID: 14459
Издательство: Design Studio Press

Scott Robertson explains how the human brain interprets the visual world around us, as well as the subject of visually communicating the form of an object in easy to understand, step-by-step lessons through the use of drawings, photography, and even 3D digital imagery that will enlighten and empower an artist.

This book is about the fundamentals of light, shadow and reflectivity; the focus is firmly on helping to improve visual understanding of the world around and on techniques for representing that world.

Rendering is the next step after drawing to communicate ideas more clearly. Building on what Scott Robertson and Thomas Bertling wrote about in How To Draw: Drawing and Sketching Objects and Environments from Your Imagination, this book shares everything the two experts know about how to render light, shadow and reflective surfaces.

This book is divided into two major sections: the first explains the physics of light and shadow. One will learn how to construct proper shadows in perspective and how to apply the correct values to those surfaces. The second section focuses on the physics of reflectivity and how to render a wide range of materials utilizing this knowledge.

Throughout the book, two icons appear that indicate either “observation” or “action.” This means the page or section is about observing reality or taking action by applying the knowledge and following the steps in creating your own work.

Similar to our previous book, How To Draw, this book contains links to free online rendering tutorials that can be accessed via the URL list or through the H2Re app.

About the Authors:

Scott Robertson has almost two decades of experience teaching how to design, draw, and render at the highest college level. He has authored or co-authored 11 books on design and concept art. In addition to books, he has co-produced over 40 educational DVDs with The Gnomon Workshop, of which nine feature his own lectures. For several years, Scott chaired the Entertainment Design department at Art Center College of Design. He frequently lectures around the world for various corporations, colleges, and through his own workshop brand, SRW. In addition to teaching, Scott has worked on a wide variety of projects ranging from vehicle and alien designs for the Hot Wheels animated series Battle Force Five, to theme park attractions such as the Men in Black ride in Orlando, Florida for Universal Studios. Some of his clients include the BMW subsidiary Design-works/USA, Bell Sports, Giro, Mattel Toys, Spin Master Toys, Patagonia, the feature film Minority Report, Nike, Rockstar Games, Sony Online Entertainment, Sony Computer Entertainment of America, Buena Vista Games, THQ, and Fiat to name just a few.

Thomas Bertling has an extensive background as a successful industrial designer and engineer, with a varied array of clients such as Disney, Samsung, and Whole Foods, and a diverse portfolio of completed products on the market, from state-of-the-art medical innovations to combat-ready military vehicles. This hands-on expertise gives him a distinct approach and remarkable edge in addition to being an acclaimed design educator. With substantial experience teaching all levels of perspective sketching and construction to both university students and corporate clients, he has created comprehensive and proven curricula rooted in practicality and real-world application. He currently serves as Director of Entertainment Design at Art Center College of Design as well as teaching several courses and training faculty members.

__________

Посмотреть видеo о книге How to Render: The Fundamentals of Light, Shadow and Reflectivity

Цена: 3500 грн
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Charlotte & Peter Fiell
ID: 11351
Издательство: Taschen

Form Meets Function. The industrial designs that shape our lives

If you take even the slightest interest in the design of your toothbrush, the history behind your washing machine, or the evolution of the telephone, you’ll take an even greater interest in this completely updated edition of Industrial Design A–Z.

Tracing the evolution of industrial design from the Industrial Revolution to the present day, the book bursts with synergies of form and function that transform our daily experience. From cameras to kitchenware, Lego to Lamborghini, we meet the individual designers, the global businesses, and above all the genius products that become integrated into even the smallest details of our lives.

Alongside star designers like Marc Newson and Philippe Starck and major global brands like Braun and Apple, lesser-known and newcomer entries such as Brompton Bicycles and Enercon wind turbines attest to product design’s restless pace, as well as to today’s most pressing challenges and priorities to which it must turn its creative invention.

About the series:

Bibliotheca Universalis — Compact cultural companions celebrating the eclectic TASCHEN universe at an unbeatable, democratic price!

Since we started our work as cultural archaeologists in 1980, TASCHEN has become synonymous with accessible, open-minded publishing. Bibliotheca Universalis brings together more than 100 of our all-time favourite titles in a neat new format so you can curate your own affordable library of art, anthropology, and aphrodisia.

Bookworm’s delight — never bore, always excite!

Цена: 950 грн
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George R. Kravis II
ID: 12710
Издательство: Rizzoli

An ambitious new survey of industrial design from 1900 to the present day in the United States, Europe, and around the world, as told through selected objects from the George R. Kravis II Collection.

Destined to become a new classic in the design genre, this major work summarizes an enormous topic — the creation of everyday objects for mass production and consumption from 1900 to the present — and shows how these products have become both symbols of the modern age and harbingers of our future. It covers the work of the heroes of modern and post-modern design, from the early pioneers — Dreyfuss, Bel Geddes, and Eames — to the leaders in the field today, including Starck, Newson, and Ive.

More than 200 objects from the Kravis Design Center’s collection are highlighted as important exemplars of industrial design. A wide range of media is represented, including furniture, metalwork, ceramics, and plastics. New research by contributing scholars has uncovered illuminating details about each object that help tell a more complete story of design in the past 100 years.

Among the more than 400 photographs, which include a wealth of historical images and ephemera, are those of the objects taken especially for this book and seen as never before, in vibrant colour and precise detail. This concise new history introduces a whole new audience to the topic in a style that is at once educational and accessible.

About the Author

George R. Kravis II has amassed more than 4,000 industrial design objects in his collection at the Kravis Design Center in Tulsa, Oklahoma. Penny Sparke is Professor of Design History at Kingston University in London.

___________

Пролистать книгу Industrial Design in the Modern Age на сайте издательства.

Цена: 3800 грн
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Naomi Pollock, Masaaki Kanai
ID: 16651
Издательство: Thames & Hudson

A major survey of the Japanese designers, artisans, manufacturers and technologies that have shaped the world of modern design

A dedication to craft and the finest production quality have been an integral part of culture and day-to-day life in Japan for centuries. For the Japanese, the concept of design is not limited to functionality or materiality, but wholly connected with ancient culture and rituals. In this sense, a chair is much more than what you sit on, a cup more than what you drink from: these objects are to be reflected upon, to be touched and cherished.

As mass manufacturing became widespread in the post-war period, fascinating cross-cultural exchanges began to take place between Japan and the West. These gave rise not only to timeless objects of great beauty and utility, but innovations in materials, form and technology. Far beyond the icons of Japanese design – the perfectly weighted Kikkoman soy sauce bottle, Yanagi’s butterfly stool, the Sony Walkman – the products and objects that have emerged from the country over the past seven decades, few of which have been widely exported, serve to delight and draw admiration. In recent years, a new generation of designers – Nendo, Yoshioka – have taken Japanese creativity into entirely new territory, reconceptualizing the very meaning of design.

No attempt has been made to present a complete overview of Japanese design, until now. Showcasing over eighty designers, hundreds of objects, and contributions from both Japanese and Western design experts, this volume will become the definitive work on the subject for many years to come.

Contents List:

Foreword by Maasaki Kanai • Introduction: The Craft of Japanese Design • The Design Titans • The Designers and Everyday Icons: Tables & Chairs • Essay by Naomi Pollock • Food & Drink • Essay by Makoto Shimazaki • On&Off • Essay by Shinji Hamada • Posters & Packaging • Warp & Weft • Essay by Matilda McQuaid • Lifestyle & Leisure • A–Z of Designers

About the Author:

Naomi Pollock is an American architect who writes about Japanese design and architecture. Her work has appeared in numerous publications on both sides of the Pacific, including A+UDwellKinfolkWallpaper* and Architectural Record, for whom she is the Special International Correspondent. In addition, she is the author of several books, including Modern Japanese HouseMade in Japan: 100 New ProductsJutaku: Japanese Houses and Sou Fujimoto. In 2018, she was selected to join the College of Fellows of The American Institute of Architects. Masaaki Kanai is President of Ryohin Keikaku, the retailer and manufacturer of the leading Japanese brand Muji.

Цена: 2800 2000 грн
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Все вещи, которые нас окружают, были кем-то созданы. Кресло, на котором вы сидите, гаджет, с помощью которого читаете этот текст, чашка, из которой пьете кофе, — в разработке всего этого принимали участие промышленные дизайнеры. 

В данном разделе интернет-магазина DesignBook.UA собраны книги, которые помогут постичь основы промышленного дизайна, расскажут о его истории и, возможно, послужат источником новых идей для опытных специалистов в данной сфере. Мы предлагаем купить пособия и заказать учебники с доставкой по Украине по доступной стоимости. Отправка изданий по нужному адресу стоит недорого, цена заказа будет рассчитана с учетом тарифа “Новой почты”. 

Литература о промышленном дизайне

Данное направление дизайна предполагает разработку всевозможных изделий с учетом их функциональности и эргономичности для потребителя. Таким образом, работа промышленных дизайнеров пересекается с деятельностью инженеров и маркетологов. Самому же дизайнеру необходимо не только знать целевую аудиторию создаваемого продукта, но и обладать целым рядом профессиональных компетенций.

Для развития необходимых навыков можем порекомендовать промышленным дизайнерам почитать книги из нашего каталога, в том числе: 

  • “Industrial Design in the Modern Age”, George R. Kravis II — данное издание предлагает обзор промышленного дизайна начиная с 1900 года до наших дней на примере более 200 объектов из Kravis Design Center’s. 
  • “Ergonomics in Product Design”, SendPoints — пособие, которое знакомит читателя с основами эргономики. Материал поясняется многочисленными иллюстрациями и диаграммами. 
  • “Industrial Design A–Z”, Charlotte & Peter Fiell — история и современность промышленного дизайна под одной обложкой. 
  • “Smart Product Design”, SendPoints — издание подробно рассказывает о разработке популярных умных продуктов, приводятся также интервью их дизайнеров и руководителей компаний-производителей. 

Где купить книги о промышленном дизайне

Полезную литературу о дизайне вы можете недорого заказать в магазине DesignBook.UA. У нас есть не только учебники, но и сборники работ известных дизайнеров, а также другие издания, которые могут заинтересовать специалистов. 


В каталоге указаны актуальные цены каждой книги. Сколько стоит доставка, можно уточнить при оформлении заказа. Если общая стоимость покупки превысила тысячу гривен, отправку товара оплатит DesignBook.UA.